Tyranny of Dragons: Greenest in Flames Part 1: Seek the Keep
Fodel Bersk, a noble of Damaran blood who has been living with relatives in Neverwinter for some time now, crests a hill in the Greenfields. Instead of the pleasant, welcoming town he expected, he sees columns of black smoke rising from the burning buildings of Greenest. A dark, winged shape passes in front of the setting sun as it wheels around for another attack. However, the warlock is not shocked or surprised. Perhaps a little miffed he didn't get here sooner but it is no matter to him.
By the time he reaches the town the sun has set and only the dim light of burning buildings and a half moon illuminate the raiders and townsfolk around him. A halfling urchin is hidden behind a building that still stands and call Fodel over. The rogue has five other townsfolk with him and introduces himself as Kal. Kal asks Fodel to help him get these people to the keep. At first Fodel doesn't want to bother with the poor, unwashed people and will continue to the keep on his own but Kal knows the back allies better and can get him to the keep faster if Fodel will help him keep these people safe.
They encounter three groups of raiders, a variety of kobolds, cultists, and some guards. Half way there Kal is knocked unconscious in battle but Fodel is able to finish the fight with a Poison Spray cantrip. By luck Kal doesn't die and Fodel is able to carry him to the keep with out further harassment. Once inside a cleric is able to heal both of them. As the keep is preparing to close the gate a family is spotted trying to make it. The wife stops to block the kobolds chasing them while the injured husband and children hid behind a building. Kal and Fodel start attack the kobolds from a distance but the kobolds knock the woman down.
They quickly dispatch the kobolds with magic and arrows after that and get the family inside as the gate closes and the raiders encircle the keep. Inside they speak with Governor Nighthill and Castellan Escobert the Red after a short rest. The two are asked to head back out through an old tunnel that provides water to the keep in case of siege. They ask if there are others to aide them, the Governor mentions that he might have an officer from the town guard to join them later once people have settled in a bit and that he will keep an ear out for other able bodied individuals but until that time if they could head out and see what they can do for now.
They agree and Escobert helps them open the old door to the tunnel. They enter the waterway under the pretense of helping more townsfolk but only vengeance is in their hearts and minds.
No comments:
Post a Comment